Uses of Class
com.google.cloud.dialogflow.cx.v3beta1.ImportPlaybookResponse.ConflictingResources.Builder
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Uses of ImportPlaybookResponse.ConflictingResources.Builder in com.google.cloud.dialogflow.cx.v3beta1
Methods in com.google.cloud.dialogflow.cx.v3beta1 that return ImportPlaybookResponse.ConflictingResources.BuilderModifier and TypeMethodDescriptionImportPlaybookResponse.ConflictingResources.Builder.addAllNestedPlaybookDisplayNames(Iterable<String> values) Display names of conflicting nested playbooks.ImportPlaybookResponse.ConflictingResources.Builder.addAllToolDisplayNames(Iterable<String> values) Display names of conflicting tools.ImportPlaybookResponse.ConflictingResources.Builder.addNestedPlaybookDisplayNames(String value) Display names of conflicting nested playbooks.ImportPlaybookResponse.ConflictingResources.Builder.addNestedPlaybookDisplayNamesBytes(com.google.protobuf.ByteString value) Display names of conflicting nested playbooks.ImportPlaybookResponse.ConflictingResources.Builder.addToolDisplayNames(String value) Display names of conflicting tools.ImportPlaybookResponse.ConflictingResources.Builder.addToolDisplayNamesBytes(com.google.protobuf.ByteString value) Display names of conflicting tools.ImportPlaybookResponse.ConflictingResources.Builder.clear()ImportPlaybookResponse.ConflictingResources.Builder.clearMainPlaybookDisplayName()Display name of conflicting main playbook.ImportPlaybookResponse.ConflictingResources.Builder.clearNestedPlaybookDisplayNames()Display names of conflicting nested playbooks.ImportPlaybookResponse.ConflictingResources.Builder.clearToolDisplayNames()Display names of conflicting tools.ImportPlaybookResponse.Builder.getConflictingResourcesBuilder()Info which resources have conflicts when [REPORT_CONFLICTS][ImportPlaybookResponse.REPORT_CONFLICTS] import strategy is set for all resources in ImportPlaybookRequest.ImportPlaybookResponse.ConflictingResources.Builder.mergeFrom(ImportPlaybookResponse.ConflictingResources other) ImportPlaybookResponse.ConflictingResources.Builder.mergeFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) ImportPlaybookResponse.ConflictingResources.Builder.mergeFrom(com.google.protobuf.Message other) ImportPlaybookResponse.ConflictingResources.newBuilder()ImportPlaybookResponse.ConflictingResources.newBuilder(ImportPlaybookResponse.ConflictingResources prototype) ImportPlaybookResponse.ConflictingResources.newBuilderForType()ImportPlaybookResponse.ConflictingResources.newBuilderForType(com.google.protobuf.AbstractMessage.BuilderParent parent) ImportPlaybookResponse.ConflictingResources.Builder.setMainPlaybookDisplayName(String value) Display name of conflicting main playbook.ImportPlaybookResponse.ConflictingResources.Builder.setMainPlaybookDisplayNameBytes(com.google.protobuf.ByteString value) Display name of conflicting main playbook.ImportPlaybookResponse.ConflictingResources.Builder.setNestedPlaybookDisplayNames(int index, String value) Display names of conflicting nested playbooks.ImportPlaybookResponse.ConflictingResources.Builder.setToolDisplayNames(int index, String value) Display names of conflicting tools.ImportPlaybookResponse.ConflictingResources.toBuilder()Methods in com.google.cloud.dialogflow.cx.v3beta1 with parameters of type ImportPlaybookResponse.ConflictingResources.BuilderModifier and TypeMethodDescriptionImportPlaybookResponse.Builder.setConflictingResources(ImportPlaybookResponse.ConflictingResources.Builder builderForValue) Info which resources have conflicts when [REPORT_CONFLICTS][ImportPlaybookResponse.REPORT_CONFLICTS] import strategy is set for all resources in ImportPlaybookRequest.