-
ImportPlaybookResponse.Builder.clear()
Info which resources have conflicts when
[REPORT_CONFLICTS][ImportPlaybookResponse.REPORT_CONFLICTS] import strategy
is set for all resources in ImportPlaybookRequest.
The unique identifier of the new playbook.
Info which resources have conflicts when
[REPORT_CONFLICTS][ImportPlaybookResponse.REPORT_CONFLICTS] import strategy
is set for all resources in ImportPlaybookRequest.
ImportPlaybookResponse.Builder.mergeFrom(com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry)
ImportPlaybookResponse.Builder.mergeFrom(com.google.protobuf.Message other)
ImportPlaybookResponse.newBuilderForType(com.google.protobuf.AbstractMessage.BuilderParent parent)
Info which resources have conflicts when
[REPORT_CONFLICTS][ImportPlaybookResponse.REPORT_CONFLICTS] import strategy
is set for all resources in ImportPlaybookRequest.
Info which resources have conflicts when
[REPORT_CONFLICTS][ImportPlaybookResponse.REPORT_CONFLICTS] import strategy
is set for all resources in ImportPlaybookRequest.
The unique identifier of the new playbook.
ImportPlaybookResponse.Builder.setPlaybookBytes(com.google.protobuf.ByteString value)
The unique identifier of the new playbook.