All Classes
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All Classes Class Summary Enum Summary Class Description AnimationEdit Utility methods for editing JME animations.BoneMapping A mapping to convert a bone transform from one skeleton to another.Pose Encapsulate a pose for a specific Armature or Skeleton.RotationCurve Encapsulate a rotation curve.SkeletonMapping Data used to map poses from one skeleton to another: a collection of bone mappings.SmoothRotations Enumerate and implement some smoothing techniques on time sequences of unit quaternions.SmoothVectors Enumerate and implement some smoothing techniques on time sequences of Vector3f values.TrackEdit Utility methods for editing JME animation tracks.TweenRotations Enumerate and implement some interpolation techniques on time sequences of unit quaternions.TweenTransforms Tweening techniques for time sequences of JME transforms.TweenVectors Enumerate and implement some interpolation techniques on time sequences of Vector3f values.VectorCurve Encapsulate a vector curve.WesVersion Version strings for the Wes library.