int attr maskColor 0x0
int attr maskCornerRadius 0x0
int attr shimmerAngle 0x0
int attr shimmerColor 0x0
int attr shimmerDirection 0x0
int attr shimmerDurationInMillis 0x0
int attr showShimmer 0x0
int color skeleton_mask 0x0
int color skeleton_shimmer 0x0
int id left_to_right 0x0
int id right_to_left 0x0
int[] styleable SkeletonLayout { 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }
int styleable SkeletonLayout_maskColor 0
int styleable SkeletonLayout_maskCornerRadius 1
int styleable SkeletonLayout_shimmerAngle 2
int styleable SkeletonLayout_shimmerColor 3
int styleable SkeletonLayout_shimmerDirection 4
int styleable SkeletonLayout_shimmerDurationInMillis 5
int styleable SkeletonLayout_showShimmer 6
