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public interface RiveFrameRateControls how often Rive advances and draws an active animation.
This limits Rive frame production, not animation time. When capped, Rive still advances by the real elapsed time between rendered frames.
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Nested Class Summary
Nested Classes Modifier and Type Class Description public classRiveFrameRate.UnboundedRender on every frame callback received from the platform frame clock.
public final classRiveFrameRate.CappedRender at no more than framesPerSecond.
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