Class DesiredPlayerSession
- java.lang.Object
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- software.amazon.awssdk.services.gamelift.model.DesiredPlayerSession
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- All Implemented Interfaces:
Serializable,SdkPojo,ToCopyableBuilder<DesiredPlayerSession.Builder,DesiredPlayerSession>
@Generated("software.amazon.awssdk:codegen") public final class DesiredPlayerSession extends Object implements SdkPojo, Serializable, ToCopyableBuilder<DesiredPlayerSession.Builder,DesiredPlayerSession>
Player information for use when creating player sessions using a game session placement request.
- See Also:
- Serialized Form
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Nested Class Summary
Nested Classes Modifier and Type Class Description static interfaceDesiredPlayerSession.Builder
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description static DesiredPlayerSession.Builderbuilder()booleanequals(Object obj)booleanequalsBySdkFields(Object obj)<T> Optional<T>getValueForField(String fieldName, Class<T> clazz)inthashCode()StringplayerData()Developer-defined information related to a player.StringplayerId()A unique identifier for a player to associate with the player session.List<SdkField<?>>sdkFields()static Class<? extends DesiredPlayerSession.Builder>serializableBuilderClass()DesiredPlayerSession.BuildertoBuilder()StringtoString()Returns a string representation of this object.-
Methods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
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Methods inherited from interface software.amazon.awssdk.utils.builder.ToCopyableBuilder
copy
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Method Detail
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playerId
public final String playerId()
A unique identifier for a player to associate with the player session.
- Returns:
- A unique identifier for a player to associate with the player session.
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playerData
public final String playerData()
Developer-defined information related to a player. Amazon GameLift does not use this data, so it can be formatted as needed for use in the game.
- Returns:
- Developer-defined information related to a player. Amazon GameLift does not use this data, so it can be formatted as needed for use in the game.
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toBuilder
public DesiredPlayerSession.Builder toBuilder()
- Specified by:
toBuilderin interfaceToCopyableBuilder<DesiredPlayerSession.Builder,DesiredPlayerSession>
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builder
public static DesiredPlayerSession.Builder builder()
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serializableBuilderClass
public static Class<? extends DesiredPlayerSession.Builder> serializableBuilderClass()
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equalsBySdkFields
public final boolean equalsBySdkFields(Object obj)
- Specified by:
equalsBySdkFieldsin interfaceSdkPojo
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toString
public final String toString()
Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be redacted from this string using a placeholder value.
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