public class MagicScript extends CompiledScript
| 限定符和类型 | 字段和说明 |
|---|---|
static String |
CONTEXT_ROOT |
static String |
DEBUG_MARK |
| 限定符和类型 | 方法和说明 |
|---|---|
MagicScriptRuntime |
compile()
编译
|
static MagicScript |
create(boolean expression,
String source,
ScriptEngine scriptEngine)
创建MagicScript
|
static MagicScript |
create(String source,
ScriptEngine scriptEngine)
创建MagicScript
|
Object |
eval(ScriptContext context) |
Object |
execute(MagicScriptContext context) |
ScriptEngine |
getEngine() |
static void |
setCompileCache(int capacity) |
eval, evalpublic static void setCompileCache(int capacity)
public static MagicScript create(String source, ScriptEngine scriptEngine)
public static MagicScript create(boolean expression, String source, ScriptEngine scriptEngine)
public Object execute(MagicScriptContext context)
public MagicScriptRuntime compile() throws MagicScriptCompileException
public Object eval(ScriptContext context)
eval 在类中 CompiledScriptpublic ScriptEngine getEngine()
getEngine 在类中 CompiledScriptCopyright © 2020–2022. All rights reserved.