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public interface State
This interface must be extended by any class that should implement a certain state in the state machine.
| Method Summary | |
|---|---|
void |
entryAction()
Action that should be taken each time this state is entered |
void |
exitAction()
Action that should be taken each time this state is exited |
boolean |
processEvent(StateEvent event)
This method processed received event. |
| Method Detail |
|---|
void entryAction()
void exitAction()
boolean processEvent(StateEvent event)
event - the event to process.
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