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C

createRule(Reader) - Method in class org.jeasy.rules.spel.SpELRuleFactory
Create a new SpELRule from a Reader.
createRules(Reader) - Method in class org.jeasy.rules.spel.SpELRuleFactory
Create a set of SpELRule from a Reader.
createSimpleRule(RuleDefinition) - Method in class org.jeasy.rules.spel.SpELRuleFactory
 

D

description(String) - Method in class org.jeasy.rules.spel.SpELRule
Set rule description.

E

evaluate(Facts) - Method in class org.jeasy.rules.spel.SpELCondition
 
evaluate(Facts) - Method in class org.jeasy.rules.spel.SpELRule
 
execute(Facts) - Method in class org.jeasy.rules.spel.SpELAction
 
execute(Facts) - Method in class org.jeasy.rules.spel.SpELRule
 

N

name(String) - Method in class org.jeasy.rules.spel.SpELRule
Set rule name.

O

org.jeasy.rules.spel - package org.jeasy.rules.spel
This package contains classes to support SpEL.

P

priority(int) - Method in class org.jeasy.rules.spel.SpELRule
Set rule priority.

S

SpELAction - Class in org.jeasy.rules.spel
This class is an implementation of Action that uses SpEL to execute the action.
SpELAction(String) - Constructor for class org.jeasy.rules.spel.SpELAction
Create a new SpELAction.
SpELAction(String, BeanResolver) - Constructor for class org.jeasy.rules.spel.SpELAction
Create a new SpELAction.
SpELAction(String, ParserContext) - Constructor for class org.jeasy.rules.spel.SpELAction
Create a new SpELAction.
SpELAction(String, ParserContext, BeanResolver) - Constructor for class org.jeasy.rules.spel.SpELAction
Create a new SpELAction.
SpELCondition - Class in org.jeasy.rules.spel
This class is an implementation of Condition that uses SpEL to evaluate the condition.
SpELCondition(String) - Constructor for class org.jeasy.rules.spel.SpELCondition
Create a new SpELCondition.
SpELCondition(String, BeanResolver) - Constructor for class org.jeasy.rules.spel.SpELCondition
Create a new SpELCondition.
SpELCondition(String, ParserContext) - Constructor for class org.jeasy.rules.spel.SpELCondition
Create a new SpELCondition.
SpELCondition(String, ParserContext, BeanResolver) - Constructor for class org.jeasy.rules.spel.SpELCondition
Create a new SpELCondition.
SpELRule - Class in org.jeasy.rules.spel
A Rule implementation that uses SpEL to evaluate and execute the rule.
SpELRule() - Constructor for class org.jeasy.rules.spel.SpELRule
Create a new SpEL rule.
SpELRule(ParserContext) - Constructor for class org.jeasy.rules.spel.SpELRule
Create a new SpEL rule.
SpELRule(BeanResolver) - Constructor for class org.jeasy.rules.spel.SpELRule
Create a new SpEL rule.
SpELRule(ParserContext, BeanResolver) - Constructor for class org.jeasy.rules.spel.SpELRule
Create a new SpEL rule.
SpELRuleFactory - Class in org.jeasy.rules.spel
Factory to create SpELRule instances.
SpELRuleFactory(RuleDefinitionReader) - Constructor for class org.jeasy.rules.spel.SpELRuleFactory
Create a new SpELRuleFactory with a given reader.
SpELRuleFactory(RuleDefinitionReader, ParserContext) - Constructor for class org.jeasy.rules.spel.SpELRuleFactory
Create a new SpELRuleFactory with a given reader.
SpELRuleFactory(RuleDefinitionReader, BeanResolver) - Constructor for class org.jeasy.rules.spel.SpELRuleFactory
Create a new SpELRuleFactory with a given reader.
SpELRuleFactory(RuleDefinitionReader, ParserContext, BeanResolver) - Constructor for class org.jeasy.rules.spel.SpELRuleFactory
Create a new SpELRuleFactory with a given reader.

T

then(String) - Method in class org.jeasy.rules.spel.SpELRule
Add an action specified as an SpEL expression to the rule.

W

when(String) - Method in class org.jeasy.rules.spel.SpELRule
Specify the rule's condition as SpEL expression.
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